Find the exact component you need, from face and hair to outfit, pose, accessories, and background plates, then use it to generate a character reference.

Complete head references and head framing materials.

Facial crops, expressions, and face identity references.

Hair silhouettes, bangs, ponytails, and hairstyle bases.

Eye materials and iris references.

Ear materials for character assembly—combine with other parts in Studio to build a full reference.

Nose materials for character assembly—combine with other parts in Studio to build a full reference.

Mouth materials for character assembly—combine with other parts in Studio to build a full reference.

Expression materials for character assembly—combine with other parts in Studio to build a full reference.

Body-shape references for silhouette, proportion, height impression, and overall figure balance.

Standalone horn materials for fantasy species design and silhouette accents.

Standalone tail materials for fantasy species design and silhouette balance.

Full coordinated outfits and costume sets.

Upper-body clothing pieces and tops.

Skirts, pants, shorts, and lower-body pieces.

Shoes materials for character assembly—combine with other parts in Studio to build a full reference.

Hats, caps, and head accessories.

Gloves materials for character assembly—combine with other parts in Studio to build a full reference.

Jewelry materials for character assembly—combine with other parts in Studio to build a full reference.

Standing poses, gestures, and body pose bases.

Jewelry, bags, and small add-ons.

Scenes, simple backgrounds, and environment plates.

Legacy body-shape references for silhouette, height impression, and overall figure balance.

Character materials for character assembly—combine with other parts in Studio to build a full reference.
Avatar materials for character assembly—combine with other parts in Studio to build a full reference.

Prop materials for character assembly—combine with other parts in Studio to build a full reference.